You know, I always told myself, if I ever start to run out of ideas, I should review this horror game. And what better time to review it than on the month of fear, October. So, I’d say it’s time we break that emergency glass and take out a game that I’ve been holding out on for a long time. The sci-fi horror game, System Shoc- Dead Space. It’s Dead Space. No one cares about System Shock.
Dead Space is a franchise that reminds me a lot like Alien. Dead Space 1 is a much more scary game and filled with terror. Dead Space 2 is a more action oriented game due to everyone knowing of the creatures. And we all pretend Dead Space 3 never happened, which is for the best. But for the sake of this article, I will only be talking about the first Dead Space. In the future, you play as Isaac Clarke, who is on a mission to find out what happened on a mining ship called the Ishimura, which has become such an iconic area in horror games, it rivals that of the town of Silent Hill or the Spencer Mansion from Resident Evil. When Isaac and others on the search time arrive, they are attacked by Necromorphs, mutated reanimated corpses of humans that attack those uninfected to create more Necromorphs. Only Isaac is able to escape and must do what he can to fight off the monsters. From the start of it, it seems like a simple sci-fi game with tons of gore and jump scares, but as you move deeper and deeper into the game's lore, you soon find out that there is more involved with this, including suicides, religious cults, and a government conspiracy. But also curb stomping the gross Necromorphs into a bloody pulp. That too.
Before you do get to the really insane stuff and where the story becomes a little more complex, let's talk about the game itself. You are given a few weapons, but they aren’t really weapons, per se. All of the weapons that Isaac uses in this game are just mining tools, made to cut rocks and collect ore. All of these weapons are just effective enough to kill Necromorphs, but they are far from high grade weaponry. And just for being mining equipment, they still some how manage to have ammunition for them scarce as hell. Health, too. This is a game where you must manage your equipment very well. And if you still some how manage to be good on equipment, don’t worry, because you will still be forced to drop stuff at points if you aren’t careful. It’s a lot like classic Resident Evil if you ask me, having to manage equipment, deciding what you need and don’t need and how you want to fight off enemies. But unlike classic Resident Evil, you at least have a store where you can buy items, as well as upgrade your weapons to become better and upgrade Isaac’s suit to carry more stuff and take more damage. It also looks better the more upgrades you take. Aside from weapons, Isaac is also able to use abilities that allow him to pick up items or slow things down, including enemies. You may find it useless, but trust me, slowing down enemies really helps you a lot when you are up against a ton of enemies in a very small room. I learned that the hard way on my first time playing.
But what’s is a bunch of weapons and abilities when you don’t have hundreds of enemies to use them with. And the enemies in Dead Space are not just creative, but scary. The Necromorphs, being created by The Marker, which I consider one of the most obviously evil creations in video games, are just disturbing in nature, being recreated as corpses. They could have just made them zombies. They easily could have just made Dead Space zombies in space and called it a day, but they went further, and better, if you ask me. The bodies of those infected become deformed and no longer look human, the limbs jutting out and the faces deformed, and they turn their bodies into a walking weapon, allowing them to attack anyone and easily infect them. From the simple ones that you see from the start to the babies that climb on walls (Which, this game, along with Dante’s Inferno, I have come to the conclusion that the creators hate babies). Or you could deal with the disturbing Dividers that split into smaller enemies when they are killed. One of the best things about the Necromorphs, aside from there being a huge variety of them, is that they are not killed through normal means. For some reason, most likely to avoid boring the players, the Necromorphs cannot be killed by shooting them in the head. Instead, they have to have their limbs cut off, and even then, that doesn’t really kill them. It only immobilizes them to where they aren’t a threat. The only real way to kill a Necromorph is to completely destroy their body and atoms, all that good science. But it really adds some character to these unique enemies, and really makes up for them when they are just constantly jumping out at you with overused jump scares.
But out of all the Necromorphs, the best one of them all is the Hive Mind- Ha! No, actually, it is The Hunter. Every horror game franchise as that one enemy. That one unique enemy that chases the protagonist through Hell and back, cannot be harmed like other enemies, and is determined to kill the main character. Resident Evil has Nemesis. Silent Hill has Pyramid Head. Manhunt, to an extent, has Pigsy. So, naturally, Dead Space has The Hunter. Appearing later in the game, The Hunter is a powerful Necromorph that chases Isaac throughout the remainder of the game until the second to last chapter. The worst part about The Hunter, or the best if you’re me, is that when you cut off his limbs, they will grow right back after a short time, and he will continue chasing you. And if he does get a hold of Isaac, he will slaughter him. He will chase you in small areas, in areas with other enemies, and will never stop coming after you. He makes this game a million times more stressful. I love it. And the only way to kill him, truly, is to set him on fire with a jet engine. And the Hive Mind is a big ugly fucker who is easy to kill and is only there to control the Necromorphs despite not even being there in Dead Space 2, so screw it. The Hunter is way better.
Dead Space is a very creepy game, doing what it can to make noises and atmosphere as well as some of the most disgusting but creative enemy designs I’ve seen for a video game in a few years. It’s so good to know that it got a sequel, and so bad to know it got fucked right after the third game. Dead Space is a game that is easily up there with some of the best horror games, such as Silent Hill 2, Resident Evil, and Amnesia: The Dark Descent. So, I hope you have fun with Dead Space, because after all, in space, no one can hear you scream… Wait, that’s the wrong franchise. Take care.
Dead Space is a franchise that reminds me a lot like Alien. Dead Space 1 is a much more scary game and filled with terror. Dead Space 2 is a more action oriented game due to everyone knowing of the creatures. And we all pretend Dead Space 3 never happened, which is for the best. But for the sake of this article, I will only be talking about the first Dead Space. In the future, you play as Isaac Clarke, who is on a mission to find out what happened on a mining ship called the Ishimura, which has become such an iconic area in horror games, it rivals that of the town of Silent Hill or the Spencer Mansion from Resident Evil. When Isaac and others on the search time arrive, they are attacked by Necromorphs, mutated reanimated corpses of humans that attack those uninfected to create more Necromorphs. Only Isaac is able to escape and must do what he can to fight off the monsters. From the start of it, it seems like a simple sci-fi game with tons of gore and jump scares, but as you move deeper and deeper into the game's lore, you soon find out that there is more involved with this, including suicides, religious cults, and a government conspiracy. But also curb stomping the gross Necromorphs into a bloody pulp. That too.
Before you do get to the really insane stuff and where the story becomes a little more complex, let's talk about the game itself. You are given a few weapons, but they aren’t really weapons, per se. All of the weapons that Isaac uses in this game are just mining tools, made to cut rocks and collect ore. All of these weapons are just effective enough to kill Necromorphs, but they are far from high grade weaponry. And just for being mining equipment, they still some how manage to have ammunition for them scarce as hell. Health, too. This is a game where you must manage your equipment very well. And if you still some how manage to be good on equipment, don’t worry, because you will still be forced to drop stuff at points if you aren’t careful. It’s a lot like classic Resident Evil if you ask me, having to manage equipment, deciding what you need and don’t need and how you want to fight off enemies. But unlike classic Resident Evil, you at least have a store where you can buy items, as well as upgrade your weapons to become better and upgrade Isaac’s suit to carry more stuff and take more damage. It also looks better the more upgrades you take. Aside from weapons, Isaac is also able to use abilities that allow him to pick up items or slow things down, including enemies. You may find it useless, but trust me, slowing down enemies really helps you a lot when you are up against a ton of enemies in a very small room. I learned that the hard way on my first time playing.
But what’s is a bunch of weapons and abilities when you don’t have hundreds of enemies to use them with. And the enemies in Dead Space are not just creative, but scary. The Necromorphs, being created by The Marker, which I consider one of the most obviously evil creations in video games, are just disturbing in nature, being recreated as corpses. They could have just made them zombies. They easily could have just made Dead Space zombies in space and called it a day, but they went further, and better, if you ask me. The bodies of those infected become deformed and no longer look human, the limbs jutting out and the faces deformed, and they turn their bodies into a walking weapon, allowing them to attack anyone and easily infect them. From the simple ones that you see from the start to the babies that climb on walls (Which, this game, along with Dante’s Inferno, I have come to the conclusion that the creators hate babies). Or you could deal with the disturbing Dividers that split into smaller enemies when they are killed. One of the best things about the Necromorphs, aside from there being a huge variety of them, is that they are not killed through normal means. For some reason, most likely to avoid boring the players, the Necromorphs cannot be killed by shooting them in the head. Instead, they have to have their limbs cut off, and even then, that doesn’t really kill them. It only immobilizes them to where they aren’t a threat. The only real way to kill a Necromorph is to completely destroy their body and atoms, all that good science. But it really adds some character to these unique enemies, and really makes up for them when they are just constantly jumping out at you with overused jump scares.
But out of all the Necromorphs, the best one of them all is the Hive Mind- Ha! No, actually, it is The Hunter. Every horror game franchise as that one enemy. That one unique enemy that chases the protagonist through Hell and back, cannot be harmed like other enemies, and is determined to kill the main character. Resident Evil has Nemesis. Silent Hill has Pyramid Head. Manhunt, to an extent, has Pigsy. So, naturally, Dead Space has The Hunter. Appearing later in the game, The Hunter is a powerful Necromorph that chases Isaac throughout the remainder of the game until the second to last chapter. The worst part about The Hunter, or the best if you’re me, is that when you cut off his limbs, they will grow right back after a short time, and he will continue chasing you. And if he does get a hold of Isaac, he will slaughter him. He will chase you in small areas, in areas with other enemies, and will never stop coming after you. He makes this game a million times more stressful. I love it. And the only way to kill him, truly, is to set him on fire with a jet engine. And the Hive Mind is a big ugly fucker who is easy to kill and is only there to control the Necromorphs despite not even being there in Dead Space 2, so screw it. The Hunter is way better.
Dead Space is a very creepy game, doing what it can to make noises and atmosphere as well as some of the most disgusting but creative enemy designs I’ve seen for a video game in a few years. It’s so good to know that it got a sequel, and so bad to know it got fucked right after the third game. Dead Space is a game that is easily up there with some of the best horror games, such as Silent Hill 2, Resident Evil, and Amnesia: The Dark Descent. So, I hope you have fun with Dead Space, because after all, in space, no one can hear you scream… Wait, that’s the wrong franchise. Take care.
Now, what is one of the most laughably bad fanfics I have ever read in my entire life. Well, I think that that fanfic would be the creepypasta known as Mad for McDonalds.
Now, this story starts with a man who goes to a local McDonalds and starts eating. However, he just keeps eating, to the point where he becomes addicted to it. So addicted to where he goes there all the time, just eating Big Macs and stuff like that. Soon, his family keeps him from going back, so he gets angry and, for some reason, dresses up as Ronald McDonald and sneaks off to eat more at McDonalds only to become a great big fat fuck.
And that's about it. Like I said, this creepypasta, while not even being all that creepy, but is just so bad, that it is so hilarious. But, hey, that's only my opinion. Whats Your Take
Now, this story starts with a man who goes to a local McDonalds and starts eating. However, he just keeps eating, to the point where he becomes addicted to it. So addicted to where he goes there all the time, just eating Big Macs and stuff like that. Soon, his family keeps him from going back, so he gets angry and, for some reason, dresses up as Ronald McDonald and sneaks off to eat more at McDonalds only to become a great big fat fuck.
And that's about it. Like I said, this creepypasta, while not even being all that creepy, but is just so bad, that it is so hilarious. But, hey, that's only my opinion. Whats Your Take